Change Log
If you encounter any bugs, please reach out to me at support@wafflestackstudio.com.
189:
Forcing the bonus cards to show 3 rows on the bottom instead of sometimes two.
188:
Updating numerous packages to the latest version.
Some code cleanup
Added restore purchases for android in settings
187:
Updated unity.
Adding the ability to receive giveaways from discord.
185:
Adding options to delete account data
Updating some third party assets
Updating Unity to LTS 2022
Adding a new module to trigger updates from the app (Android Only)
176:
Updating admob
Minor bug fixes around the UI
175:
Updated unity to latest version
More minor bug fixes
169:
Updated unity to latest version
Bug fixes around purchases not completing correctly.
152:
Bugs Fixed:
Fix for players not getting tourney rewards
Fix for the teeth count upgrade not working
Upgrade numbers were appearing behind the upgrade screen
151:
UI has been redone
Still waiting on a new image for the shop icon.
143:
Updating Unity
Updating to support Android 12
138:
Bugs Fixed:
If you closed the ladder quickly during a tournament, the ladder would be messed up if you opened it again.
Added more space for text "Indie Game Studio" element
Fixed rare issue where a prestige would wipe out recently purchased in app purchases, requiring a reset to restore.
123:
Tournaments added (Closed only atm, ask in discord for details)
110:
Bugs Fixed:
Smallest materials would pile on on the edges of the bottom grinders over time
Fix for some sales having the wrong dollar amounts
Fix for gem earnings being incorrect for late game materials
Miscellaneous fixes
Adding backend code for tournaments, not ready yet though
108:
Bugs Fixed:
Fixed issue where overdrive reduction special wasn't showing up.
New Card Added.
Increase the fall speed of materials
107: Released
Checkbox added to see larger UI in settings
New UI adjusted
Moved up slightly to see the average stats on bottom
Checkbox moved outside
Buttons enlarged
Bugs Fixed:
Upgrading a furnace card while equipped no longer reduces your furnace bonus
105:
Gem upgrade adjustments (Existing players will be subject to the level limits, but won't lose existing levels)
Max offline gems level reduced to 3 levels
Max offline gems cost reduced from 1500 to 1000
Increase gem chance max level reduced from 500 to 400
Increase special chance max level reduced from 500 to 400
Gem Teeth damage max level reduced from 1000 to 500
Gem Teeth cost reduced from 50 to 25
Bonus cards added!
Unlock bonus cards for massive powerups
UI Redesign
Material & Grinder upgrade panels redesigned to take up less screen space.
Arrow indicators added to material and grinder upgrades to indicate higher stats, when selecting another element
Numerous bugs fixed
91:
Refactor of logging to reduce the amount of calls to playfab.
Auto-save time increased from every 4 minutes to 5 minutes (reducing playfab calls again)
90:
Better texture compression
Added links to other games
87:
Bugs Fixed:
Buying an element with one of the auto change checkboxes selected will not auto change to that element
Settings menu briefly doesn't have the correct checkboxes selected.
84:
Checkbox options added to auto change elements on grinder/material change
76:
Prestige mechanic added in the general upgrades.
Color of material added behind the grinder wheel
Bugs Fixed:
Changing materials in the furnace would change the material, regardless of whether or not it was unlocked.
Increase bomb spawn chance changed to specials
2 New specials added
Explanation for specials added in the general upgrades
You can now preview a material or grinder and buy upgrades without switching to that element
67:
Scientific notation added
Adjusting furnace upgrades to be + % based.
Increases slower on lower materials, but overall a much higher increase
Attempting to disable unity analytics, as I don't use it.
64: Released
Bugs Fixed:
Fixed graphical issue with tutorial.
Reduced cost multiplier for cash general upgrades when you hit 1000 purchases from x3 to x2
60:
Tutorial Added
Overdrive cooldown reduced from 2 hours to 1 hour.
58:
Counter added to general upgrades to indicate amount purchased
Rebalancing
Cash general upgrades cost increased
Gem values for gems reduced for level
Max speed is now 150
Max Teeth is now 30
56:
Bugs Fixed:
Fix for buying things sometimes spending too much money
Fix for no-ads being lost if creating an account after purchasing no-ads
UI display issues
Fixed furnace spelling in some places
UI reworked to scale better
Slight Transparency added to most menus
50: (Not released past Open Beta, superseded by 56)
Bugs Fixed:
Typo in grinder furnace (should be damage, not value)
Calcium spelling
Google play games should automatically login if you have logged in before
Better tooth model
Checkbox added to furnace materials, to allow for easy switching
New items added to the shop!
Material health added to material panel.
Avg damage dealt added to bottom of screen
46: Released
Bugs Fixed:
Grinder/Material costs not updating when you changed to another material
Materials should no longer get stuck at the top when 2 come next to each other. If it keeps happening, let me know
Slight change to the store UI.
The game will have to be paused for 2 minutes now instead of one minute before the welcome back panel shows up.
You'll still get the offline earnings of the time you were paused.
45:
Max text shows when you max out a general upgrade
Cooldown for long press grinder/materials reduced from .2 to .1
Ask to review prompt added
Reducing a cooldown of a material spawn will now reduce the current time until it spawns, if the time is greater than the new time
Bugs Fixed:
Fix for copper grinder not having 15 speed levels
41: (Open Beta)
Furnace lists reversed
Long press added to grinder/material upgrades
Level limit removed for gold general upgrades
Cost increase for gold general upgrades increased from 1.1 to 1.2
If your name is showyodo, materials actually cost money instead of making it.
Bugs Fixed:
Completion bonus not updating if you bought a new grinder while currently on a completed grinder.
40:
Element lists reversed
Bugs Fixed:
Fix for no-ads not appearing when you purchase it
Fix for no-ads not reappearing when you reinstall the app
37:
Added a leaderboard
Bugs Fixed
Fix for copper grinder spin speed max level being 75
Fix for long press not calculating cost correctly
Reduction of vault value (people farming millions in a matter of minutes)
Average earnings added
Once you log into google play games, you auto-login
You have to login after clicking achievements or leaderboards
35:
Long press for general upgrades speeds up after a few seconds
Added some achievements
34:(Open Beta)
More work on offline
Teeth damage increased
Material value increased
Cost increase for both gold general upgrades reduced from 1.2 per level to 1.1
Bugs Fixed:
Typo on the shop indicated 175k gems instead of 17.5k gems
31:
Offline cash general upgrade removed
Gems per hour general upgrade added
Offline cash is now determined by how many materials you grinded while offline
Slight buff to teeth damage
Bugs Fixed:
Offline materials is too high
Adding some stat collection in the background for future possible leaderboards/achievements
29:
Bugs Fixed:
Offline time not being added if the game is returning from a paused state
28:
Increase Material value / Teeth damage cost increase reduced from + 30% to + 20%
Both furnace cost increases reduced from +50% to +40%
Bugs Fixed:
Ad bonus not calculated correctly.
Missing particle effects/sound fixed
Offline material gain not calculated correctly
Furnace gem cost reduced from 150 to 50
Increase teeth gem damage cost reduced from 100 to 50
Increase furnace % for each element by .05%
Grinder speed now has a max level of 15, with each level being worth more.
25:
Bugs Fixed
Furnace upgrade not adding new % correctly when added in the game. (It will add correctly when you restart the game though)
24 offline notification added.
24:
Gem teeth damage upgrade increase from 1% per level to 2%
Overdrive grinder speed bonus reduced from 500 to current speed + 150.
Too fast, and the simulation can't keep up and the teeth appear still
Overdrive upgrades removed
Overdrive runtime increased from 15 to 30 seconds
Cooldown time reduced from 3 to 2 hours
Teeth damage changed to be x5 damage
Bugs Fixed:
Material furnace value wasn't calculated correctly
Added furnace option to increase teeth damage
Furnaces we-worked. Values now calculated on start and upgrade, instead of stored locally.
This will cause a reset of everyone's current furnace. I'll make this up to you before end of beta.
2 new general upgrades added for upgrading each furnace (teeth & material)
22:
Battery saver option added
Reduces Framerate
Turns off particle effects
Clear materials on change option added
Clears materials when you change to another material.
Long press added to general upgrades
Tooth damage boosted
Offline gold earnings boosted (still working on this)
Tooth & Material general upgrades max level increased from 10k to 1million.
Bugs Fixed:
Fix for buying over the max level of general upgrades
21:
Changing the conveyer belt at the bottom into a funnel, the belt caused performance issues
Removed smoke from the smallest materials
20:
Bombs will start their fuse when they are hit by a tooth 20 times
Bomb fuse reduced from 5 seconds to 3 seconds.
Some minor performance tweaks
19:
Open beta release